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Inexorable Tide

First printed in Scars of Mirrodin (2010)

All 8 prints

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Inexorable Tide

Enchantment

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

"See how gratefully this world accepts our blessings."
—Jin-Gitaxias, Core Augur

Illustrated by
Dave Kendall
Watermark
Phyrexian

Legality

Rulings (7)

  • Whenever you cast a spell, Inexorable Tide's ability triggers and goes on the stack on top of it. It will resolve (and you'll proliferate) before the spell resolves.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

Prices

MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 30 Oct 2026).

Combos

28 combos, the most popular first:

See all 28 on Commander Spellbook

Commander In 8 of 6185 decks (0.1%), most in Jace, Multiverse Architect

Share of decks
0.1%
= vs previous 30 days
2026-08-22: 0.3% 2026-08-29: 0.1% 2026-09-05: 0.2% 2026-09-12: 0.1% 2026-09-19: 0.1% 2026-09-26: 0.2% 2026-10-03: 0.1% 2026-10-10: 0.3% 2026-10-17: 0.0% 2026-10-24: 0.1%
Weekly, last 90 days
Decks
8
8 main, 0 sideboard
Avg. copies
1.0
in the main deck
Win rate
–
1 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
Jace, Multiverse Architect 0.2% 7%
Tidus, Yuna's Guardian 0.1% 100%
Minn, Wily Illusionist 0.0% 100%
Sensational Spider-Man 0.0% 100%
Tasha, the Witch Queen 0.0% 100%

Played together with

Card Together Lift
Arcane Signet88%1.4
Sol Ring88%0.9
Glacial Fortress75%82.8
Exotic Orchard75%2.0
An Offer You Can't Refuse75%1.6
Command Tower75%0.9
Lulu, Stern Guardian63%644.3
Grateful Apparition63%552.2
Forge of Heroes63%552.2
Nesting Grounds63%322.1

Best win rate

No challenge results yet.

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
Tasha, the Witch Queen
Aniol Morató,
1 main #15
of 28
0-2
Tidus, Yuna's Guardian
Moon Glitch,
1 main #12
of 20
0-1
Minn, Wily Illusionist
Wyatt Jackson,
1 main #22
of 23
0-4
Tidus, Yuna's Guardian
Jackson Lopez,
1 main #7 (top 8)
of 23
1-2
Tidus, Yuna's Guardian
Nick,
1 main #23
of 23
0-2
Sensational Spider-Man
Nicolas Ramírez,
1 main #14
of 16
0-3
Jace, Multiverse Architect
Leon Chow Chen Hung,
1 main #84
of 84
0-4
Tidus, Yuna's Guardian
Gianmaria Petrachi,
1 main #18
of 22
0-1