First printed in Magic 2010 (2009)
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy this Aura.
- Illustrated by
- Mike Bierek
Legality
- Legal in
- Modern, Legacy, Vintage, Pauper, Penny Dreadful, Commander, Duel Commander, Pauper Commander, PreDH, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Brawl, Standard Brawl, Competitive Brawl
Rulings (2)
- If the enchanted creature becomes the target of a spell or ability, Ice Cage's ability triggers and is put on the stack on top of that spell or ability. Ice Cage's ability will resolve (causing Ice Cage to be destroyed) first.
- Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.
Prices
Paper price: €0.03 / $0.03 , the cheapest non-foil print (Cardmarket and TCGplayer through MTGJSON, 2 Nov 2026).
MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 2 Nov 2026).