First printed in Duskmourn: House of Horror (2024)
All 5 prints
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Enchantment — Aura
Enchant player
Enchanted player can't gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up.
Vicky was so tired. The pain began to fade. "You were so brave," said her grandmother's voice from somewhere far away. "But it's time to rest now."
- Illustrated by
- Martina Fačková
Legality
- Legal in
- Standard, Pioneer, Modern, Legacy, Vintage, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Gladiator, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Competitive Brawl
- Not legal in
- Pauper, Premodern, Old School 93/94, Pauper Commander, PreDH, Tiny Leaders
Rulings (4)
- If an effect says to set the enchanted player's life total to a number that's higher than their current life total, that player's life total won't change.
- Grievous Wound's last ability triggers only once whenever enchanted player is dealt combat damage, no matter how many creatures deal combat damage to them at the same time.
- Spells and abilities that cause the enchanted player to gain life still resolve while Grievous Wound is on the battlefield. The enchanted player won't gain life, but any other effects of that spell or ability will still happen.
- Grievous Wound's last ability triggers and resolves after the damage is dealt. For example, if the enchanted player has 10 life and is dealt 1 damage, that damage will reduce their life total to 9. Then Grievous Wound's ability will cause that player to lose 5 life, leaving their life total at 4.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 31 Oct 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Duskmourn: House of Horror (DSK), Premier Draft | 43.4% | -11.1 | -1.0 | 1412 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen
Combos
4 combos, the most popular first:
- Target opponent loses the game, Infinite lifeloss for target opponent: Bloodletter of Aclazotz + Grievous Wound
- Target opponent loses the game, Infinite lifeloss for target opponent: Grievous Wound + Wound Reflection
- Target opponent loses the game, Infinite lifeloss for target opponent: Archfiend of Despair + Grievous Wound
- Target opponent loses the game, Infinite lifeloss for target opponent: Grievous Wound + Warlock Class