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Flux Channeler

First printed in War of the Spark (2019)

All 3 prints

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Flux Channeler

Creature — Human Wizard

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

"Inform our allies in the Tenth and throw the circuit. It's about to get weird."

2/2

Illustrated by
Heonhwa

Legality

Rulings (7)

  • Flux Channeler's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

Prices

MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).

Combos

9 combos, the most popular first:

Commander In 4 of 6550 decks (0.1%), most in Commodore Guff

Share of decks
0.1%
▼ 0.1 vs previous 30 days
2026-08-17: 0.0% 2026-08-24: 0.0% 2026-08-31: 0.1% 2026-09-07: 0.0% 2026-09-14: 0.1% 2026-09-21: 0.1% 2026-09-28: 0.2% 2026-10-05: 0.2% 2026-10-12: 0.0% 2026-10-19: 0.0% 2026-10-26: 0.0%
Weekly, last 90 days
Decks
4
4 main, 0 sideboard
Avg. copies
1.0
in the main deck
Win rate
–
0 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
Commodore Guff 0.0% 33%
Katara, Waterbending Master 0.0% 33%
Tamiyo, Inquisitive Student 0.0% 50%
Sensational Spider-Man 0.0% 100%

Played together with

Card Together Lift
Arcane Signet100%1.6
Sol Ring100%1.0
Dreamtide Whale75%1240.3
Reliquary Tower75%40.3
Minamo, School at Water's Edge75%5.1
Sink into Stupor // Soporific Springs75%3.6
An Offer You Can't Refuse75%1.6
Otawara, Soaring City75%1.3
Mystic Remora75%1.1
Flooded Strand75%1.1

Best win rate

No challenge results yet.

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
Tamiyo, Inquisitive Student
Tommy P,
1 main #23
of 24
0-4
Commodore Guff
Cervi,
1 main #23
of 34
0-3
Katara, Waterbending Master
Monoblue Russ [CL],
1 main #11
of 50
1-1
Sensational Spider-Man
Nicolas Ramírez,
1 main #14
of 16
0-3