First printed in Avatar: The Last Airbender Eternal (2025)
Artifact
At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.: Put a charge counter on this artifact.
Remove fifty charge counters from this artifact: It deals 50 damage to any target.
- Illustrated by
- Fahmi Fauzi
Legality
- Legal in
- Legacy, Vintage, Historic, Timeless, Gladiator, Commander, Duel Commander, Tiny Leaders, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Pauper Commander, PreDH, Standard Brawl
Rulings (5)
- Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
- Firebending abilities aren't mana abilities. They use the stack and can be responded to.
- Any other mana you add during combat will still be lost as normal when moving between steps of combat.
- "Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N
. Until end of combat, you don't lose this mana as steps end."
- Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
Prices
MTGO price: 2.39 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
Combos
4 combos, the most popular first:
- Infinite combat phases, Infinite damage…: Fire Nation Turret + Hellkite Charger
- Near-infinite combat phases, Near-infinite damage to all players…: Bruce Banner // The Incredible Hulk + Fire Nation Turret + Pyrohemia
- Infinite turns, Lock: Fire Nation Turret + Magistrate's Scepter + Resourceful Defense
- Infinite turns, Lock: Fire Nation Turret + Magistrate's Scepter + Trazyn the Infinite