First printed in Dragon's Maze (2013)
Far 

Instant
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Away 

Instant
Target player sacrifices a creature of their choice.
Fuse (You may cast one or both halves of this card from your hand.)
- Illustrated by
- Greg Staples
- Watermark
- Dimir
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Historic, Timeless, Gladiator, Commander, Duel Commander, Tiny Leaders, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pauper, Future Standard, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Pauper Commander, PreDH, Standard Brawl
Rulings (11)
- To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.
- You can choose the same object as the target of each half of a fused split spell, if appropriate.
- If you're casting a split card with fuse from any zone other than your hand, you can't cast both halves. You'll only be able to cast one half or the other.
- When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.
- On the stack, a split spell that hasn't been fused has only that half's characteristics and mana value. The other half is treated as though it didn't exist.
- If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
- Away targets only a player. It doesn't target any creatures. The target player chooses which creature to sacrifice as the spell resolves.
- Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It's also multicolored while not on the stack.
- Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.
- If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
- When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn't resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can't perform any actions or have any actions performed on it.
Prices
MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 30 Oct 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Pioneer Masters (PIO), Premier Draft | 63.2% | +7.9 | +8.7 | 3105 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen