First printed in Theros (2013)
Creature — Elemental
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, each player sacrifices three lands of their choice.
4/5
- Illustrated by
- Slawomir Maniak
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Penny Dreadful, Commander, Duel Commander, Oathbreaker
- Not legal in
- Standard, Pauper, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Tiny Leaders, Brawl, Standard Brawl, Competitive Brawl
Rulings (4)
- An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
- When the last ability resolves, the active player will choose three lands they control, then each other player in turn order will do the same. Then all of those lands are sacrificed at the same time.
- Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
- Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).