First printed in Modern Horizons 3 Commander (2024)
Enchantment
Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step.
At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
- Illustrated by
- Alexandre Honoré
Legality
- Legal in
- Legacy, Vintage, Commander, Duel Commander, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Tiny Leaders, Brawl, Standard Brawl, Competitive Brawl
Rulings (2)
- If the Desert leaves your graveyard before the delayed triggered ability created by Desert Warfare's first ability resolves, that Desert won't be put onto the battlefield from its new zone when that ability resolves.
- Desert Warfare's first ability won't return any Deserts that you sacrificed or that were put into your graveyard from your hand or library before Desert Warfare entered the battlefield.
Prices
MTGO price: 0.05 TIX, the cheapest non-foil print (average sell price on GoatBots, 30 Oct 2026).
Combos
2 combos, the most popular first:
- Infinite combat damage, Infinite combat phases…: Breath of Fury + Desert Warfare
- Infinite turns, Lock: Desert Warfare + Mycosynth Lattice + Time Sieve