First printed in Lorwyn Eclipsed (2026)
Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
- Illustrated by
- Jason A. Engle
Legality
- Legal in
- Standard, Pioneer, Modern, Legacy, Vintage, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Gladiator, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Competitive Brawl
- Not legal in
- Pauper, Premodern, Old School 93/94, Pauper Commander, PreDH, Tiny Leaders
Rulings (7)
- If a creature you control has a mana ability with
in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
- You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
- The damage is dealt by the same source as the original source of damage. The doubled damage isn't dealt by Collective Inferno unless (in a very unusual case) it was the original source of damage.
- When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
- If another effect (or effects) modifies how much damage a source you control of the chosen type would deal (for example, by preventing some of that damage), the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects, including the effect of Collective Inferno's last ability, apply. If all of the damage is prevented before the effect of Collective Inferno's last ability would apply, its effect no longer applies.
- Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
- If damage dealt is being divided or assigned among multiple permanents or players, that damage is divided or assigned before any effects modify how much damage would be dealt. For example, say you control Collective Inferno and you attack an opponent with a 5/5 creature of the chosen type with trample and haste. If it's blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 4 and 6, respectively.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 29 Oct 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Lorwyn Eclipsed (ECL), Premier Draft | 49.5% | -5.5 | -1.3 | 3119 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen
Combos
24 combos, the most popular first:
- Each opponent loses the game, Infinite damage: Champion of the Path + Collective Inferno + Malignus
- Near-infinite damage: Collective Inferno + Heartless Hidetsugu + Pariah's Shield
- Near-infinite damage: Collective Inferno + Heartless Hidetsugu + Pariah
- Infinite damage to one opponent: Collective Inferno + Martyrdom + Phyrexian Vindicator
- Near-infinite damage: Collective Inferno + Heartless Hidetsugu + With Great Power . . .
- Near-infinite damage: Collective Inferno + Gideon's Sacrifice + Heartless Hidetsugu
- Infinite artifact ETB, Infinite artifact LTB…: Collective Inferno + Smaug the Impenetrable + Street Urchin
- Infinite damage to one opponent: Collective Inferno + Deathless Angel + Toralf, God of Fury // Toralf's Hammer
- Infinite damage, Infinite lifegain…: Collective Inferno + Tor Wauki the Younger + Unspeakable Symbol + Walking Ballista
- Infinite damage, Infinite lifegain…: Collective Inferno + Sawhorn Nemesis + Unspeakable Symbol + Walking Ballista