First printed in Final Fantasy (2025)
Sorcery
Choose one or more —
• Target creature you control fights target creature an opponent controls.
• Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.)
• Put a lore counter on target Saga you control.
- Illustrated by
- Gal Or
Legality
- Legal in
- Standard, Pioneer, Modern, Legacy, Vintage, Future Standard, Historic, Timeless, Alchemy, Gladiator, Commander, Duel Commander, Tiny Leaders, Oathbreaker, Brawl, Standard Brawl, Competitive Brawl
- Not legal in
- Pauper, Penny Dreadful, Premodern, Old School 93/94, Pauper Commander, PreDH
Rulings (2)
- Putting a lore counter on a Saga will usually cause its next chapter ability to trigger. If it already has a number of lore counters on it that's greater than or equal to its final chapter number, however, no chapter abilities trigger.
- Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
Prices
MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Final Fantasy (FIN), Premier Draft | 54.1% | -1.6 | -0.3 | 18093 |
| Final Fantasy (FIN), Sealed | 54.9% | -2.6 | -0.8 | 1553 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen
Combos
1 combo: