First printed in Zendikar (2009)
Artifact — Equipment
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has ", Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
- Illustrated by
- Vance Kovacs
Legality
- Legal in
- Modern, Legacy, Vintage, Pauper, Historic, Timeless, Penny Dreadful, Gladiator, Commander, Duel Commander, Pauper Commander, PreDH, Tiny Leaders, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pioneer, Future Standard, Alchemy, Premodern, Old School 93/94, Standard Brawl
Rulings (2)
- If a Blazing Torch controlled by one player somehow winds up equipping a creature a different player controls, the damage ability can’t be activated by either player. Only the creature’s controller may activate the ability — but since that player can’t sacrifice Blazing Torch (a permanent they don’t control), the ability’s cost can’t be paid.
- The source of the damage is Blazing Torch, not the equipped creature. However, the equipped creature’s ability is what targets the permanent or player. If Blazing Torch is equipped to a red creature, for example, the ability couldn’t target a creature with protection from red. It could target a creature with protection from artifacts, but all the damage would be prevented.
Prices
MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Shadows over Innistrad Remastered (SIR), Premier Draft | 57.9% | +3.7 | -1.2 | 1758 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen