First printed in Crimson Vow Commander (2021)
Enchantment
When this enchantment enters, create a Blood token for each opponent you have. (It's an artifact with ",
, Discard a card, Sacrifice this token: Draw a card.")
Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip .
- Illustrated by
- Caio Monteiro
Legality
- Legal in
- Legacy, Vintage, Commander, Duel Commander, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Brawl, Standard Brawl, Competitive Brawl
Rulings (6)
- If a Blood token is somehow both a creature and an Equipment, it can't be attached to a creature.
- If you control more than one Arterial Alchemy, creatures equipped with Blood Equipment will get +2/+0 for each Arterial Alchemy. The equip cost is still
.
- Blood tokens stop being Equipment if Arterial Alchemy leaves the battlefield. If any of them are attached to creatures at that time, they become unattached.
- You can't sacrifice a Blood token to pay multiple costs.
- If an effect refers to a Blood token, it means any artifact token with the subtype Blood, even if it has gained other subtypes.
- Some triggered abilities trigger "whenever you sacrifice a Blood token." These abilities trigger regardless of why you sacrificed that Blood token.
Prices
MTGO price: 0.89 TIX, the cheapest non-foil print (average sell price on GoatBots, 30 Oct 2026).