First printed in Magic 2012 (2011)
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy this Aura.
- Illustrated by
- Karl Kopinski
Legality
- Legal in
- Modern, Legacy, Vintage, Pauper, Penny Dreadful, Commander, Duel Commander, Pauper Commander, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, PreDH, Brawl, Standard Brawl, Competitive Brawl
Rulings (6)
- Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.
- If the enchanted creature's power isn't 4 or greater when the end step begins, the last ability won't trigger at all.
- Arachnus Web's triggered ability checks at the beginning of each end step, not just yours.
- If Arachnus Web's last ability triggers, but the enchanted creature's power is reduced to 3 or less before the ability resolves, the ability will have no effect. Arachnus Web won't be destroyed.
- Triggered abilities (starting with "when," "whenever," or "at") are unaffected.
- If Arachnus Web enters the battlefield attached to an attacking or blocking creature (due to Arachnus Spinner's ability, for example), that creature will continue to attack or block.
Prices
MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).