First printed in Zendikar Rising (2020)
All 10 prints
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Star Trek Commander (TRC) #298, 2026
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Star Trek Commander (TRC) #457, 2026
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Secret Lair Drop (SLD) #2059, 2025
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Foundations Jumpstart (J25) #627, 2024
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Outlaws of Thunder Junction Commander (OTC) #186, 2024
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Magic Online Promos (PRM) #83772, 2020 (digital)
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Zendikar Rising Promos (PZNR) #178p, 2020
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Zendikar Rising Promos (PZNR) #178s, 2020
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Zendikar Rising (ZNR) #178, 2020
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Zendikar Rising (ZNR) #357, 2020
Creature — Elemental
Reach (This creature can block creatures with flying.)
You may play lands from your graveyard.
If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
When the ruins awakened, so did their defenses.
5/7
- Illustrated by
- Grzegorz Rutkowski
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Historic, Timeless, Penny Dreadful, Gladiator, Commander, Duel Commander, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pauper, Future Standard, Alchemy, Premodern, Old School 93/94, Pauper Commander, PreDH, Tiny Leaders, Standard Brawl
Rulings (11)
- Ancient Greenwarden allows you to play a modal double-faced card's land face, but not a nonland face.
- Ancient Greenwarden doesn't change the times when you can play those lands. You can still play only one land per turn, and only during your main phase when you have priority and the stack is empty.
- Ancient Greenwarden doesn't allow you to activate abilities (such as cycling) of land cards in your graveyard.
- An ability that triggers whenever you play a land won't trigger an additional time.
- The trigger event doesn't have to specifically refer to "lands." For example, an ability that triggers "whenever a creature enters the battlefield under your control" would trigger twice if the entering land is also a creature.
- If you control two Ancient Greenwardens, a land entering the battlefield causes abilities to trigger three times, not four. A third Ancient Greenwarden causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on.
- Replacement effects are unaffected by Ancient Greenwarden's third ability. This includes any abilities that apply "as [this land] enters the battlefield" and any ability that says the land enters the battlefield with counters.
- Ancient Greenwarden's effect doesn't copy the triggered ability; it causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
- Look at each permanent as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger multiple times. For example, if you control Ashaya, Soul of the Wild, a nontoken creature entering the battlefield will cause any appropriate abilities to trigger an additional time.
- Ancient Greenwarden's third ability affects a land's own enters-the-battlefield triggered abilities as well as other triggered abilities that trigger when that land enters the battlefield, such as landfall abilities. Such triggered abilities start with "when" or "whenever."
- If a land entering the battlefield at the same time as Ancient Greenwarden (including Ancient Greenwarden itself if an effect causes it to be a land) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Prices
MTGO price: 0.007 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
Combos
59 combos, the most popular first:
- Infinite turns, Lock: Ancient Greenwarden + Azusa, Lost but Seeking + Walk the Aeons
- Infinite turns, Lock: Aesi, Tyrant of Gyre Strait + Ancient Greenwarden + Mystic Sanctuary + Walk the Aeons
- Infinite landfall triggers, Infinite mana creatures you control can produce…: Ancient Greenwarden + Lotus Cobra + Mina and Denn, Wildborn + Retreat to Coralhelm + Sakura-Tribe Scout
- Infinite colored mana, Infinite landfall triggers…: Ancient Greenwarden + Llanowar Scout + Lotus Cobra + Mina and Denn, Wildborn + Retreat to Coralhelm
- Infinite artifact ETB, Infinite artifact LTB…: Ancient Greenwarden + Llanowar Scout + Mina and Denn, Wildborn + Retreat to Coralhelm + Tireless Provisioner
- Infinite colored mana, Infinite landfall triggers…: Ancient Greenwarden + Lotus Cobra + Mina and Denn, Wildborn + Retreat to Coralhelm + Walking Atlas
- Infinite landfall triggers, Infinite mana creatures you control can produce…: Ancient Greenwarden + Mina and Denn, Wildborn + Nissa, Resurgent Animist + Retreat to Coralhelm + Sakura-Tribe Scout
- Infinite creature ETB, Infinite landfall triggers…: Ancient Greenwarden + Deadeye Navigator + Dryad Arbor + Lotus Cobra
- Infinite landfall triggers, Infinite mana creatures you control can produce…: Ancient Greenwarden + Lotus Cobra + Mina and Denn, Wildborn + Retreat to Coralhelm + Scaled Herbalist
- Infinite artifact ETB, Infinite artifact LTB…: Ancient Greenwarden + Mina and Denn, Wildborn + Retreat to Coralhelm + Tireless Provisioner + Walking Atlas