First printed in Kaldheim (2021)
Sorcery
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell (During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
- Illustrated by
- Kieran Yanner
- Watermark
- Foretell
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Historic, Timeless, Penny Dreadful, Gladiator, Commander, Duel Commander, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pauper, Future Standard, Alchemy, Premodern, Old School 93/94, Pauper Commander, PreDH, Tiny Leaders, Standard Brawl
Rulings (4)
- If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
- Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.
- Exiling Alrund's Epiphany as it resolves is part of its effect. If Alrund's Epiphany doesn't resolve, it will be put into its owner's graveyard. If it's exiled this way, it's exiled face up and doesn't become foretold.
- Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
Prices
MTGO price: 0.009 TIX, the cheapest non-foil print (average sell price on GoatBots, 30 Oct 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Kaldheim (KHM), Premier Draft | 59.6% | +5.1 | +8.7 | 3228 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen
Combos
13 combos, the most popular first:
- Infinite turns, Lock: Alrund's Epiphany + Panoptic Mirror
- Infinite turns, Lock: Alrund's Epiphany + Clockspinning + Taigam, Master Opportunist
- Infinite turns, Lock: Alrund's Epiphany + Taigam, Master Opportunist + The Tenth Doctor (+ 1 other requirement)
- Infinite turns, Lock: Alrund's Epiphany + Narset's Reversal + Riku of Two Reflections
- Infinite turns, Lock: Alrund's Epiphany + Mirror of Fate + Narset, Enlightened Master + Scrabbling Claws
- Infinite turns, Lock: Alrund's Epiphany + Fire Lord Azula + Narset's Reversal + Valley Floodcaller
- Infinite turns, Lock: Alrund's Epiphany + Fire Lord Azula + Narset's Reversal + Vedalken Orrery
- Infinite turns, Lock: Alrund's Epiphany + Fire Lord Azula + Narset's Reversal + Tidal Barracuda
- Infinite turns, Lock: Alrund's Epiphany + Mirror of Fate + Saheeli, Sublime Artificer + Venser, the Sojourner
- Infinite turns, Lock: Alrund's Epiphany + Fire Lord Azula + Hypersonic Dragon + Narset's Reversal