First printed in Avatar: The Last Airbender (2025)
Instant
Affinity for Allies (This spell costs less to cast for each Ally you control.)
Up to two target creatures you control each deal damage equal to their power to target creature an opponent controls.
Opposing elements working together in harmony.
- Illustrated by
- Evan Shipard
Legality
- Legal in
- Standard, Pioneer, Modern, Legacy, Vintage, Future Standard, Historic, Timeless, Alchemy, Gladiator, Commander, Duel Commander, Tiny Leaders, Oathbreaker, Brawl, Standard Brawl, Competitive Brawl
- Not legal in
- Pauper, Penny Dreadful, Premodern, Old School 93/94, Pauper Commander, PreDH
Rulings (2)
- To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Allies at Last's first ability). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast that spell was.
- Affinity for Allies reduces only the generic mana in Allies at Last's cost. The colored mana must still be paid.
Prices
MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Avatar: The Last Airbender (TLA), Premier Draft | 59.3% | +3.3 | +4.1 | 23603 |
| Avatar: The Last Airbender (TLA), Sealed | 62.3% | +4.0 | +6.3 | 1691 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen