Land Drop
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High Noon (Standard)

Card details

High Noon appears in 0.9% of Standard decks in the last 30 days (16 decks), averaging 4.0 copies in the main deck. It is played above all in WR (unclassified).

Share of decks
0.9%
▼ 0.4 vs previous 30 days
2026-08-10: 3.2% 2026-08-17: 0.8% 2026-08-24: 0.4% 2026-08-31: 0.3% 2026-09-07: 3.5% 2026-09-14: 0.9% 2026-09-21: 0.4% 2026-09-28: 0.4% 2026-10-05: 1.5% 2026-10-12: 1.0% 2026-10-19: 0.7% 2026-10-26: 0.0%
Weekly, last 90 days
Decks
16
3 main, 13 sideboard
Avg. copies
4.0
in the main deck
Win rate
49%
1 top 8 (challenges only)
Weekly data
Week fromShare of decks
2026-08-103.2%
2026-08-170.8%
2026-08-240.4%
2026-08-310.3%
2026-09-073.5%
2026-09-140.9%
2026-09-210.4%
2026-09-280.4%
2026-10-051.5%
2026-10-121.0%
2026-10-190.7%
2026-10-260.0%

Played together with

Card Together Lift
Multiversal Passage 100% 3.2
Starting Town 100% 3.2
Together
decks with this card that also play the other one (main deck)
Lift
how much more often than chance: 1 = unrelated, above 1 = played together on purpose

Archetypes by metagame share

Archetype Meta Play it
WR (unclassified) 6.4% 4%
Azorius Control 5.9% 2%
Jeskai Artifacts 5.1% 1%
WU (unclassified) 4.3% 1%
WBR (unclassified) 1.6% 14%
WB (unclassified) 0.7% 8%
WUB (unclassified) 0.4% 14%
Mono-White (unclassified) 0.3% 20%