Land Drop
0 online 0 games in the simulator: 0 between players, 0 against the AI Log in Sign up
Luminarch Ascension

First printed in Zendikar (2009)

All 3 prints

Log in to choose your favorite print: the site shows it in your decks, in the search and in the simulator.

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
1 genericWhite: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.

Illustrated by
Michael Komarck

Legality

Rulings (3)

  • Luminarch Ascension's first ability doesn't trigger if you have lost life before an opponent's end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won't put a quest counter on Luminarch Ascension.
  • Luminarch Ascension's first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn't on the battlefield when that happened. It doesn't care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
  • You can activate Luminarch Ascension's last ability during the end step in which it receives its fourth quest counter.

Prices

MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).

Combos

53 combos, the most popular first:

See all 53 on Commander Spellbook

Commander No decks in this period

No decks with this card in this period.