Commander (1) 1 Marath, Will of the Wild Main deck (99) 1 Acidic Slime 1 Akroma's Vengeance 1 Ancient Amphitheater 1 Ancient Grudge 1 Arctic Flats 1 Armageddon 1 Avacyn, Angel of Hope 1 Bane of Progress 1 Battlefield Forge 1 Blighted Woodland 1 Broken Bond 1 Brushland 1 Command Beacon 1 Command Tower 1 Crucible of Worlds 1 Cultivate 1 Day of Judgment 1 Demolish 1 Devastation 1 Dryad Arbor 1 Dwarven Landslide 1 Dwarven Miner 1 Earth Rift 1 Elfhame Palace 1 Elspeth Tirel 1 Evolving Wilds 1 Explore 1 Fallow Earth 1 Farseek 1 Field of Ruin 1 Flame Slash 3 Forest 1 Frenzied Tilling 1 Garruk Wildspeaker 1 Grasslands 1 Green Sun's Zenith 1 Gruul Guildgate 1 Ice Storm 1 Jokulhaups 1 Kodama's Reach 1 Land Tax 1 Life from the Loam 1 Lightning Bolt 1 Lotus Cobra 1 Manamorphose 1 Mina and Denn, Wildborn 1 Mirari's Wake 1 Molten Rain 3 Mountain 1 Mountain Valley 1 Nature's Lore 1 Oracle of Mul Daya 1 Orcish Settlers 1 Pillage 3 Plains 1 Plateau 1 Raging Ravine 1 Rampant Growth 1 Ramunap Excavator 1 Raze 1 Reflecting Pool 1 Roiling Terrain 1 Rootbound Crag 1 Savannah 1 Scapeshift 1 Selesnya Guildgate 1 Settle the Wreckage 1 Sol Ring 1 Splendid Reclamation 1 Stone Rain 1 Sungrass Prairie 1 Sunpetal Grove 1 Sun Titan 1 Swords to Plowshares 1 Taiga 1 Tectonic Edge 1 Terastodon 1 Terramorphic Expanse 1 Thermokarst 1 Three Visits 1 Titania, Protector of Argoth 1 Tooth and Nail 1 Vandalblast 1 Vivid Crag 1 Vivid Grove 1 Volcanic Offering 1 Wayward Swordtooth 1 Wheel of Fortune 1 Wildfire 1 Windswept Heath 1 Wooded Foothills 1 World Shaper 1 Wrath of God